
Subjects:
Language Arts
Art
Learner
Outcomes:
Students will comprehend and analyze a short story. They
will learn the terms, protagonist, and antagonist.
They will be able to create an original science fiction short story.
Students will learn to create a sculpture to illustrate the story read.
Duration
of Lesson:
3 weeks
Materials:
Textbook or anthology with the short story, "User Friendly"
by T. Ernesto Behancourt
Print-outs of the
worksheets, Creating Characters / Writing a Science Fiction Story (links
in procedures below)
Computer with Internet
access
Art supplies: tape,
wire, cardboard, foam core, mat board, glue, scissors, found materials
(students may bring in items to enhance their creation, i.e. beads, string,
computer parts, etc.)
Technology
Tools:
Computer with Internet access
Teacher
Notes:
A signed Acceptable Use policy should be on file.
Procedures:
1. Have students read the short story, "User Friendly", by T.
Ernesto Bethancourt.
2. Discuss
with students the character of Kevin and the character of Louis, the computer.
Discuss with students the meanings of the words protagonist (the
main character in a play or story) and antagonist ( a character
who opposes the main character in a play or story), and what makes
a good protagonist and antagonist in a science fiction story.
3. Instruct
students to complete the worksheet activity, Creating
Characters.
4. Instruct
students to complete the worksheet activity, Writing
A Science Fiction Story.
5. Using
the two characters developed in the worksheet from step 3, and the framework
established in step 4 as a starting point, instruct students to write an
original science fiction story that could be considered a
cautionary tale.
6. As the art component of the lesson, instruct students to create a sculpture
of a computer that has human characteristics.
a. Discuss with students the difference between organic and geometric form
and how a computer
with human characteristics would be a combination of both forms. Have the
students list some
physical characteristics of a computer; hard, plastic, metallic, square,
sharp corners and so on.
Then list physical characteristics of a human.
b. Students will then do thumbnail sketches of original designs of a computer
sculpture with human
characteristics.
c. Students, either in groups or as individuals, will use any type of sculpting
materials to create their
designs.
d. Students will display their work.
Modifications:
Modifications for students' I.E.P.'s may be made.
Enrichment
Activities:
1. Have
You Hugged Your Computer Today? If Louis, the computer from “User
Friendly,” ever got a voice module, what would he ask for next? Visit
the Massachusetts Institute of Technology's Humanoid Robotics Group to
meet Coco, Cog, Kismet and Macaco.
2. A Meeting of the Minds-or Just Plain Mindless? What would two computers have to say to each other? Visit BotSpot, where “Secret Agent” Don Barker investigates conversation between two chatterbots.
Evaluation/Assessment:
Rubric for original science
fiction story
Sculptures: Students will
be evaluated on use of materials, participation in the project and completion
of the sculpture.
West
Virginia IGO's and National
Standards :
English Lang Arts IGO's:
6.11, 6.14, 6.16, 6.17, 6.18, 6.19, 6.22, 6.26, 6.27, 6.32,
6.33, 6.34, 6.35, 6.44, 6.48, 6.52, 6.54, 6.60, 6.65, 6.67,
6.82, 6.132, 6.135, 6.136, 6.137, 6.139, 6.140, 6.141,
6.153, 6.154, 6.156, 6.160, 7.19 - 7.37, 7.38 - 7.50, 7.52, 7.66
Art IGO's:
7.1, 7.3, 7.7, 7.14, 7.15, 7.20, 7.27
National Standards for Language
Arts:
*Gathers and uses information for research purposes
*Demonstrates competence in the general skills and strategies of the reading
process
*Demonstrates competence in the general skills and strategies for reading
a variety of literary texts
*Uses
listening and speaking strategies for different purposes
National
Standards for Art:
*Understands and applies media, techniques, and processes related to the
visual arts
*Knows how to use structures (e.g., sensory qualities, organization principles,
expressive features
and functions of art)
*Knows a range of subject matter, symbols, and potential ideas in the visual
art
Career
Clusters:
Fine Arts and Humanities
References:
Enrichment activity - http://www.ai.mit.edu/projects/humanoid-robotics-group/
Enrichment activity - http://bots.internet.com/pcai/article4.htm
Authors:
Mark Graham, Melissa
Ridenour, & Vicky Neal
Bruceton
School - Preston
County Schools
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