
Subjects:
Language
Arts
Art
Learner
Outcomes:
The students
will need to understand the term synthesize ( to put together). They will
be putting together the elements of a science fiction/fantasy to create
a board game. While using elements of art and principles of design to create
a finished product they will also be learning about marketing and graphic
design skills necessary for careers.
Duration
of Lesson:
5 - 7 forty-five
(45) minute class periods
Materials:
Computer with
Internet access
Basic Art materials
(paper, pens, markers, paint, etc..)
Foam Core boards
or mat boards for board construction
Sculpture materials
for creating game pieces (clay, styrofoam, paper mache, etc.)
Technology
tools:
Internet access
Microsoft Word
and Power Point
Teacher
notes:
A
signed acceptable use policy should be on file for each student.
Procedures:
1.
Students will choose a science fiction or fantasy selection from the previous
lessons, your own original story created in lesson three, or a movie or
television program approved by the instructor.
2. Students
will review stories or programs to find the characters that are in conflict
and decide which ones they will use in creating their game. They will want
to limit the number of players to four. They will be able to use any type
of character, human robotic, animal or other.
3. Show examples
of different board games and review the components of each. Discuss ways
that they are successful and ways that they could have been improved. Have
students begin their game project with the idea that they will be presenting
these to a manufacturer for production to a mass market. Discuss marketing
concepts.
3. The game(s)
will follow these guidelines:
The object of the game will be for players representing characters to move
their game pieces, one
per player, moving from a starting point, or the first event of the story,
to the finishing point.
The first player to reach the finishing point will be the winner.
4. Students
will need to decide what events from their selected story, movie or program
will be featured on their board. They will need to write a clear set of
directions for their game.
5. Students
will create a rough draft or plan for their game before beginning the final
construction of the game. Using foam core, mat board or other rigid material,
students will cut out their board, scoring in the middle and placing tape
along scoring to reinforce the seam so that the board can be folded and
boxed upon completion. They will then paint, use material or other methods
to add color to the board and to lay out their design.
6. Using sculpture
materials, students will create the game pieces for the game.
7. Students
will then create a container of some type to hold all of the components
(including directions). Students will present their completed designs to
the class and display them for others in the school.
Modifications:
Adjustments
may be made according to students' I.E.P.'s as needed.
Enrichment
Activities:
As
a fun enrichment activity, instruct students to play Mythology Hangman.
Evaluation/Assessment:
Post
quiz for Language Arts component
Completed worksheet for
the Mathematics component
Finished product for the
Art component
West
Virginia IGO's and National Standards:
English Lang Arts IGO's:
6.11, 6.14, 6.16, 6.17, 6.18, 6.19, 6.22, 6.26, 6.27, 6.32,
6.33, 6.34, 6.35, 6.44, 6.48, 6.52, 6.54, 6.60, 6.65, 6.67,
6.82, 6.132, 6.135, 6.136, 6.137, 6.139, 6.140, 6.141,
6.153, 6.154, 6.156, 6.160, 7.19 - 7.37, 7.38 - 7.50, 7.52, 7.66
Art IGO's :
6.1, 6.8, 6.15 - 6.19, 6.24, 7.1, 7.2, 7.6, 7.8, 7.14
National
Standards for Language Arts:
*Gathers and uses information for research purposes
*Demonstrates competence in the general skills and strategies of the reading
process
*Demonstrates competence in the general strategies for reading a variety
of literary texts
National Standards for Art:
*Understands and applies media, techniques, and processes related
to the visual arts
*Knows how to use structures (e.g., sensory qualities, organization principles,
expressive
*features and functions of art)
*Knows a range of subject matter, symbols, and potential ideas in the visual
arts
Career Clusters:
Fine arts and Humanities
Business and Marketing
References:
Hasbro Game site
for reviewing boardgames
Various boardgames for students to review
Authors:
Mark
Graham, Melissa Ridenour, &
Vicky
Neal
Bruceton
School - Preston
County Schools
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