Lesson 2

Title:  Chi-ching

Grade Level:  Grades 3-5

Subjects:  Math, Language Arts, Vocational Skills

Learner Outcomes:

        The Student will be able to:

    Make change using various denominations of bills and coins.
    Make change using the least amount of bills and coins.
    Use a calculator to check answers. Use a cash register correctly. (optional)
    Role play specific jobs requiring the use of calculators, cash registers, and giving
          change.
    Read about various types of employment dealing with money.

Duration of Lesson:   2 - 3 days (40-45 minute session)

Materials:

   Cash register or money tray with various denominations of bills and coins.
   Calculators
    Menus
   Various denominations of bills and coins for each student.
   Suggested reading:  Pigs Go to Market by Amy Axelrod
   Order pad form and pencil for each student

Technology Tools/Courseware:

       Computers with internet access
       Calculators
       Funbrain.com  (Numbers - Change Maker)
       AAAmath.com
         On-line menus
 

Teacher Notes:

     An "Acceptable Use Policy" form signed for every student (if applicable).
     Make copies of menus from various restaurants.
       If you are using Netscape, the "return to lesson button" on Word documents may not
        function. To return to the lesson close the document.

Procedures:

Day 1:

         1.   The teacher may read Pigs Go to Market  by Amy Axelrod. The teacher will
             demonstrate how to count change back from various totals. He/She will also
             demonstrate how to use a cash register or money tray. The teacher will
             emphasize that counting change back requires them to count up from cost of
             product to the amount given to them.  The teacher will give several examples
             and have students count change back in unison.

        2.  Divide students into groups of 4, 2 employees and 2 customers. The customers
             will be given a bag of various bills.

        3.  Customers are given a menu to order from.  Keep in mind you must have enough
             money to pay for what you order.

        4.  Employees take the customers' orders.

        5.  Employees make out check using  order pad   and total amount due
             (no tax at this time).

        6.  Customer pays employee.

        7.  Employee takes money and counts back change.  Customer should have an
             idea as to how much change he/she should receive.

        8. Customer now orders from other employee within the group.
 

  Day 2:

          1.  Have students switch roles from Day 1 activity (Customers become employees,
               employees become customers).

          2.  While students are continuing with the previous day's activity, 2 - 4 students at
               a time may work on either  Funbrain.comor AAAMath.com .  This will
               allow the teacher to observe the students counting back change as well as
               watching them work on the computer.  You may want to limit the time for
               each activity to 10 minutes so that all of the students can participate at each
               activity.
 

Day 3:

       1.  Review how to make change.

       2.  If students need more practice, Lesson 2 can be repeated.

       3.  Discuss why it is important for particular vocations to have a good understanding
            of money and how to make change.

       4.  Have students read about various occupations that deal with money. For example,
               Shop For a Job and Keep On Bookin'. (answer sheet for examples)
 
 

Modifications:

     Special needs students will be paired with another student to enable success.
     If there is an adequate number of computers, all students may be involved in
        working on the computer at the same time.
 
 
 

Enrichment Activities:

     Enrichment Center : In the enrichment center have extra money and menus so that
                                  students may role play.

Evaluation/Assessment:


West Virginia IGO's:


National Standards:

    Math:

        Uses a variety of strategies in the problem-solving process.
        Uses basic and advanced procedures while performing the
        processes of computation.

    Language Arts:

       Uses the general skills and strategies of the writing process
       Uses listening and speaking strategies for different purposes

   Life Skills:

      Contributes to the overall effort of a group
      Displays effective interpersonal communication skills

References:

      www.funbrain.com
      www.aaamath.com
      Pigs Go to Market by Amy Axelod
       www.on-line menus

Authors:

Marcia Davis
Linda Bias
Brenda Horne
Cox Landing Elementary
 
 
 
Overview
Lesson 1
Quarter and a Dime is 35¢
Lesson 2
Chi - Ching
Lesson 3 
$5.00 Is Not Enough?
Lesson 4
Budget - Smudget
Lesson 5
Don't Let It Bounce

 
 

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